Adventure has the potential to keep every single Lunacian busy, especially those that are not into competitive scenes. This mode is one of the few features in the game that needs improvement because it can potentially onboard more players within our ecosystem.
The dream is for Adventure to be a grinding spot for all active and new players of Origins. Please don’t get me wrong, I’m not talking about Smooth Love Potions (SLP) as rewards. I’m done with that model, we need to learn from the past in order for all of us to have a brighter future.
We are now in the era of Play-&-Own.
Based from the idea of Play-&-Own, we need to earn Non-Fungible Token (NFT) as a form of reward. The goal is for players to have the opportunity to earn NFTs when playing in Adventure Mode.
The approach is the same with a Massively Multiplayer Online Role-Playing Game (MMORPG).
In the past, we usually call it “Grind Hard to get Stronger” but in our case, "Grind Harder to have the Opportunity to Own an Axie Infinity NFT”.
A specific environment, level or dungeon will give you a chance to acquire an NFT that you can eventually collect or trade in the Marketplace of Axie Infinity. To have a balance within our ecosystem, a player must be required to pay a small amount of SLP or Axie Infinity Shards (AXS).
Please take note that the goal will not change, it will still be a Free-To-Play game. The players can still access Adventure Mode even if they don’t pay SLP or AXS.
The only advantage of paying SLP and AXS is the opportunity to earn NFTs in the process.
The chance will increase depending on what type of Token you are willing to use before you take the Challenge.
Please see some ideas below (these are just examples):
Savannah Environment with Multiple Levels: Potential Drops
Entry Fee: 100 SLP or 0.07 AXS
100 SLP
Free Version: 100 Moonshards
- 500 Moonshards (100%)
- Buba with Shades Sticker (3%)
- Traditional Snack Box (2%)
- Material for Reptile Part Upgrade (0.50%)
- Land Item: Ancient Pillar (0.01%)
0.07 AXS
- 800 Moonshards (100%)
- Buba with Shades Sticker (5%)
- Traditional Snack Box (4%)
- Material for Reptile Part Upgrade (1%)
- Land Item: Ancient Pillar (0.07%)
Forest Environment with Multiple Levels: Potential Drops
200 SLP or 0.14 AXS
200 SLP
Free Version: 150 Moonshards per Level
- 700 Moonshards (100%)
- Puffy with Hat Sticker (3%)
- Assorted Firecrackers (2%)
- Material for Beast Part Upgrade (0.50%)
- Land Item: Intact Ruin (0.01%)
0.14 AXS
- 1,000 Moonshards (100%)
- Puffy with Hat Sticker (5%)
- Assorted Firecrackers (4%)
- Material for Beast Part Upgrade (1%)
- Land Item: Intact Ruin (0.07%)
Arctic Environment with Multiple Levels: Potential Drops
300 SLP or 0.21 AXS
300 SLP
Free Version: 150 Moonshards per Level
- 700 Moonshards (100%)
- Olek with Cigar Sticker (3%)
- Blossom Tree (2%)
- Material for Aqua Part Upgrade (0.50%)
- Land Item: Kyber Ancient Stone (0.01%)
0.21 AXS
- 1,200 Moonshards (100%)
- Olek with Cigar Sticker (5%)
- Blossom Tree (4%)
- Material for Aqua Part Upgrade (1%)
- Land Item: Kyber Ancient Stone (0.07%)
To further help our economy, player will have the option to mint the item.
If the player is lucky enough to acquire an NFT from a specific Dungeon, player needs to mint it in order for him to trade it on the Maketplace of Axie Infinity (Same model as Minting of Runes and Charms).
This model will encourage players to grind harder in adventure and hunt for NFTs.
The NFTs that was mentioned above are just examples and I am positive that Sky Mavis can produce better NFTs.
A feature like this in Origins will give players more options to enjoy the game and have the opportunity to really “Own” an NFT.
This is a Grind-Repeat-Process.
For as long as you have SLP or AXS you can always do it over and over again.
I just hope that Axie Infinity will have different variations of Monsters and Bosses on each environment.
Remember, this is just a dream...
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